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Old Jun 24, 2009, 09:50 PM // 21:50   #21
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Quote:
Originally Posted by DarkFlame View Post
If they died in the first area, why are you not restarting? Why are you wasting 25 minutes pushing a boulder up a hill, when you could just start over fresh?

Btw, that mission has worked fine for all these years. If it weren't for the Z stuff, no one would even bother going through there ever again. Fixing dead content that is not broken, logic?
i had good build thought i could do it already there might as well tried ended up doing it twice the second time got henchies got masters and i didnt do it for the zquest stuff this was before the zquest stuff and truthfully i was 3 second off of masters all by my self

Quote:
Originally Posted by DarkFlame View Post
If they died in the first area, why are you not restarting? Why are you wasting 25 minutes pushing a boulder up a hill, when you could just start over fresh?

Btw, that mission has worked fine for all these years. If it weren't for the Z stuff, no one would even bother going through there ever again. Fixing dead content that is not broken, logic?
i had good build thought i could do it already there might as well tried ended up doing it twice the second time got henchies got masters and i didnt do it for the zquest stuff this was before the zquest stuff and truthfully i was 3 second off of masters all by my self. dont you ever challenge yourself that what i did just couldnt get what i wanted

Last edited by Kattar; Jun 25, 2009 at 02:17 PM // 14:17.. Reason: Do not double post
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Old Jun 24, 2009, 09:56 PM // 21:56   #22
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Instead of resurrection skills working for ally's instead of party members, they should do like they did in EoTN instead, campaign wide for story line missions. I.E NPC's auto ressing when no enemies are around their corpse.
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Old Jun 24, 2009, 10:00 PM // 22:00   #23
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Well said DoomFrost. Even if the res skills won't work on NPC's or anyone on the other team, then add something that will. Now of course not for Togo and Mhenlo, because they HAVE to stay alive. If they die, of course you fail. But if the other team dies, of course they will, so you should be able to res them. Or add the cinematics that will res everyone, that works too. So yeah, even if the res skills can't be changed to work for the other team, something should be added.
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